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The main character is embodied through a mouse man figure with many wires attached to its head that accumulates through time. As the digital walking experience continues, more and more wires are attached to the character and its physical body slowly disintegrates until it encounters the hidden master power of this world through data tunnels.
This idea was initially inspired by our living experience in a confined space and over-extended digital presence during the pandemic. While our bodies, sitting still, staring at many many screens, function as computer mice and cursors. Our existence manifests through digital walking between digital objects and spaces, forming fragmented external "body".
Doppelgänger V - FEED is an interactive web XR experience that explores the notion of the self and the fragmented existence of bodies and sensoriums. The series of artistic narratives also further questions how the bodies became illusory forms between the digital and the physical, the artificial and the organic. The project draws the context from both the physical and digital space with a primary focus on studying the behaviour patterns and social structures related to our current transformative and telematic presence in the machines. It’s a continuation of our ongoing Doppelgänger project series.